
ABOUT ME!

Hello! I am Josh, a Senior Designer at White Paper Games, who likes to create fun, challenging and immersive experiences for the player.
During my time at White Paper Games I have had the chance to work on multiple projects that have helped expand my knowledge:
- Conway: The Disappearance at Dahlia View
- Sea of Thieves - Mystery 2 and Adventure 12
- The Talos Principle 2
I am also currently a lecturer on the Games Design Course at UCLAN University. On this course, I focus the teaching around Level and Games Design and helping students come to grips with the Unreal Engine.
SKILLS!
Software:
- Unreal Engine
- Perforce
- Sketch Up
- Photoshop
- Maya
Skills:
- Blueprints
- Level Design - Prototyping and Block out
- Level streaming/ World Partition
- Scene composition
- Level Documentation
EXPERIENCE!
White Paper Games
(July 2020 - )
Senior Designer
All things Design
UCLan Games Design Course
(May 2015 - )
Lecturer
Leading modules focused around UE5
PixelBomb Games
(August 2014 - July 2016)
Level Designer
Worked on, Beyond: Flesh and Blood
White Paper Games
(Febuary 2014)
Game Testing
Ether One
EDUCATION!
B.A. Games Design with First Class Honours
University of Central Lancashire 2011-2014
Art & Design Foundation Degree - 2.1
University of Central Lancashire 2010-2011