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ABOUT ME! 

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Hello! I am Josh, a Senior Designer at White Paper Games, who likes to create fun, challenging and immersive experiences for the player.

During my time at White Paper Games I have had the chance to work on multiple projects that have helped expand my knowledge:

- Conway: The Disappearance at Dahlia View

- Sea of Thieves - Mystery 2 and Adventure 12

- The Talos Principle 2 

 

I am also currently a lecturer on the Games Design Course at UCLAN University. On this course, I focus the teaching around Level and Games Design and helping students come to grips with the Unreal Engine. 

Email : joshjwright7@gmail.com

Twitter: @josh_jja

 

SKILLS! 

Software:

- Unreal Engine

- Perforce

- Sketch Up

- Photoshop

- Maya

Skills:

- Blueprints

- Level Design - Prototyping and Block out

- Level streaming/ World Partition

- Scene composition

- Level Documentation

EXPERIENCE! 

White Paper Games

(July 2020 - )

Senior Designer

All things Design

UCLan Games Design Course 

(May 2015 - )

Lecturer 

Leading modules focused around UE5

PixelBomb Games

(August 2014 - July 2016)

Level Designer 

Worked on, Beyond: Flesh and Blood

White Paper Games

(Febuary 2014)

Game Testing 

Ether One

EDUCATION! 

B.A. Games Design with First Class Honours

University of Central Lancashire 2011-2014

Art & Design Foundation Degree - 2.1

University of Central Lancashire 2010-2011

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